Tuesday, May 4, 2010

Faster than a Gallente Shuttle

I didn't get much time to either play Eve or blog on Friday evening because I was busy building my new computer. It is a massive beast, and while it isn't top of the line (I can never justify the cost) it is pretty close. Here is the spec sheet of what I got:

  • G.SKILL Ripjaws Series 8GB (2 x 4GB) 240-Pin DDR3 SDRAM DDR3 1333 (PC3 10666) Desktop Memory Model F3-10666CL9D-8GBRL
  • EVGA P55 FTW 200 SLI 141-LF-E658-KR LGA 1156 Intel P55 ATX Intel Motherboard
  • EVGA 012-P3-1472-AR GeForce GTX 470 (Fermi) SuperClocked 1280MB 320-bit GDDR5 PCI Express 2.0 x16 HDCP Ready SLI Support Video Card
  • Antec TruePower Quattro TPQ-1000 1000W Continuous Power ATX12V / EPS12V SLI Certified CrossFire Ready 80 PLUS BRONZE Certified
  • Intel Core i5-750 Lynnfield 2.66GHz LGA 1156 95W Quad-Core Processor Model BX80605I5750
  • LITE-ON 24X DVD Writer Black SATA Model iHAS424-98 LightScribe Support
  • Seagate Barracuda 7200.12 ST31000528AS 1TB 7200 RPM SATA 3.0Gb/s 3.5" Internal Hard Drive -Bare Drive (For Storage and non-gaming installs)
  • Crucial CT128M225 2.5" 128GB SATA II MLC Internal Solid State Drive (SSD) (for OS and select Games)
  • Antec Twelve Hundred Black Steel ATX Full Tower Computer Case
All said and done the build was just over $2000.00 USD with shipping included (I'll actually get a bit more back when I fill out rebate forms.) And holy hell is it a wonderful machine.

After getting Windows 7 running I downloaded Eve (among other crucial apps). I took it for a test spin and was able to run two copies of Eve at max settings while still IMing, transferring files from my old computer via the home network, downloading ME2 through Steam, and watching some videos on Hulu. I haven't even started to consider over clocking potential, and this rig is made to be over clocked. We've had a bit of a heat and humidity spike here, so I might hold off on the overclocking till I break out the air conditioners or if the heat drops back down to respectable Spring levels again.

I promise to post some pictures of my gaming space later this week to show you my setup. I'm rather proud.

Sunday, May 2, 2010

Descent into madness...

I was reading through my Capsuleer feed when I came across this post from The Planet Risk Show. It seems that their corp is looking for miners to join them in null sec. As I read through the post I found myself thinking, "I wonder what that would be like." I've been spinning my wheels in my current corp. Many of them have been exploring wormhole space and I'm not sure if I want to go that route.

So I talked to Merinid Dormer last night and the conversation went well. He gave me a brief rundown of what null sec mining is like. The only thing that might stop me is the inability to go out and handle mining on my own. With high sec mining I'm find with just my Hulk and my Orca. With the null sec mining fleet Merinid was talking about involved scouts doing recon, dedicated haulers, etc. It really sounds grand.

I've already talked to one of the CEOs of my current corp and let them know I might be making the move to Null sec. They are a great bunch of guys and I'd definitely miss shooting the shit with them in corp chat. I do also have a few real life friends in the corp as well. Also it would be kinda funny to go from high sec to null when the title of my blog is .5 or Higher!, but several bloggers have had the same issue before.

I guess I'll just have to mull it over. So what do you think? Any other null sec miners out there who can shoot me a few words of wisdom or encouragement, or perhaps a horror story or two to make me cry?

Wednesday, April 28, 2010

I cheat by following the rules...

The other night in the blogger channel the subject came up as to whether or not people use alts are cheaters. I didn't realize this was even a matter for debate, but apparently some hardcore players think you aren't a real Eve player if you have a second account. I wanted to address my views on this very briefly.

I personally think the notion that someone is a cheater because they have more than one account is bogus. There is one very simple reason for this.

It is allowed in the rules of the game, therefore, not cheating!


Throughout the course of my conversation I felt like I was dealing with someone who creates house rules to make the game favor them. It was like when I was told during a game of checkers that I wasn't allowed to simply leave my back pieces in place, or when playing baseball the winning team wasn't allowed to take more than a double. Similar to the people who create these arbitrary rules that differer from the established rules of a game this gentleman had all sorts of weak arguments, many of them the same as the arguments used by vindictive school children.

Argument #1 - "It unbalances the game."
First off, I would challenge anyone to provide proof that this is so. It may affect the game, Ore prices may be depressed because it is easier to mine if you have an Orca alt. Or Salavage prices might plummet, because having a salvager follow you around on missions saves you time and nets you more salvage. However, these are simply economic pressures that change the balance of the game. Or prices most likely fell when T2 mining vessels and Orcas were first introduced because they changed the balance of the game. Likewise, the upcoming planetary interaction may cause a huge market upheaval in terms of what is going to happen to established trade centers. There is a difference between altering the balance and unbalancing something. Furthermore, if the game is so unbalanced and broken, why keep playing?

Argument #2 - "It is not what the original intent of the game was."
This very well may be, but that doesn't change the fact that it is what the game is today. The game didn't originally have skill queuing. Does that mean that skill queuing broke the game? No. As I mentioned in another post, when you create a game there are always going to be unintended events. As a game designer you have to decide whether these effects reflect where you want your game to go or whether they are bugs. By creating PLEX and even promoting deals for people to open second accounts CCP has taken a very firm stance on how they feel about multiple accounts. If they wanted to restrict this practice they could do so, but they choose not to, which brings us to the next argument.

Argument #3 - "CCP only allows it because they want your extra money."
Okay, so? The question isn't why the rule exists, it is whether or not the rule exists. The entire purpose of Eve PERIOD is to make money for CCP. So to state that just because CCP may make an additional $15 off a multiple account holder is irrelevant. Are people who buy PLEX to sell them for ISK cheaters as well? Whether or not you agree with these game mechanics, they exist.

Argument #4 - "It lets people who have more money to spend have an unfair advantage!"
Frankly I think if anything it merely balances the advantage that someone else may have had because they had no disposable income and lots of time. Just because I have an alt doesn't mean I can skill up any faster. Yes, I can spread some of the responsibilities among two characters if I choose. I can make one focus on mining while the other focuses on production. Or I could have one focus on trade while the other focuses on piracy. Ironically on his own blog the gentleman who was arguing against me conceded in a post on the topic that he didn't mind people multiaccounting if their characters didn't interact with each other. Why is this so important? Well, there is his last argument.

Argument #5 - "It eliminates the need for people to work together in the game."
I disagree sharply. No one has ever engaged in large fleet combat with nothing but alts. No one has ever created an epic empire solely on their own. Yes, in small ways it may make me self sufficient, but I am hardly hiding in a corner just playing the game alone. I have corp mates who I sometimes work with, mission with, mine with. I am still interacting with other people and having them build things that are beyond my capability. Eve is such a diverse game that while you could potentially create accounts to fill every single role you desire filled, (trading, hauling, mining, combat, piracy, production, probing, etc) it would be ultimately futile. While I agree there is a social element to Eve I don't feel that should be forced upon players anymore than players are forced to become pirates or forced to become miners. The effort it would take for me to find another pilot who keeps my erratic hours and schedule who is interested in working with me as one of us flies and Orca and the other mines would be monumental and would detract from my enjoyment of the game.

Interestingly this quote is taken from the blog of the other player
"I am one of those of the opinion that multiple accounts do take away from the game. Do I feel like forcing this posture on other players? No not really, but I would hope to encourage other players who do have multiple accounts to use them for different purposes."
The other night his words were more to the extent of "people who can't play the game for real have to cheat and use alts." That hardly sounds like the words of someone who doesn't want to 'force their posture on other players.'

Friday, April 23, 2010

A Tale of T2 Crystals

To use T2 Crystals or to not use T2 Crystals, that is the question. Actually, it is more likely an intensely debated subject. I've seen a lot of miners who fly their own Orca alongside their Hulk and have countless hours grinding the rocks who say T2 Crystals are useless. I've also seen countless people who think they are better than sex on a summer afternoon. I've typically fallen into the previous camp. I looked at the cost, the extra training time and heard about the break rates and decided they aren't for me. But now that I'm getting myself maxed out on pretty much everything that has to do with mining I find I need to revisit the issue.

It is kind of hard to complain about the cost of T2 crystals when I'm flying a Hulk next to an Orca I also own, I have an Obelisk in the hanger, and a Highwall mining implant shoved in my head. So here is an in-depth analysis based on nothing but the math. My apologies if I'm repeating information found elsewhere, but no where have I seen people really take the issue to the bottom of the well. They tend to merely harp on one or two things and ignore the larger issue. So dive with me into math and statistical analysis as I explore whether or note T1 or T2 crystal are the better choice.

Thursday, April 22, 2010

What women want (in Eve) - Blog Banter

**DISCLAIMER** I am not a woman, I have no intrinsic knowledge as to what they want or don't want in a game. I am basing this entire article off what my experience with other female gamers has been.

This entry is part of Crazy Kinux's 17th Blog Banter where he asked "What could CCP Games do to attract and maintain a higher percentage of women to the game?" This is a pretty heavy subject, so lets get down to it
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With women making up less that 5% of the total Eve player base it is understandable why CCP might want to tap into this under represented market. One thing is clear, the must not sacrifice their current player base to do this. Even if they were able to increase the number of women playing the game by 300% it would be catastrophic if those same changes caused the male player base to drop by even 1/3. So the question shouldn't just be "How can CCP attract, and retain, more female players?" It should be "How can CCP attract and retain more female players while not diminishing it's current player base?"

Monday, April 19, 2010

New Name, Same Author

Just to clarify things - this is the same person who has been posting all along. I decided to create an email account and blog profile for my in game character using that name an avatar. This may confuse people, but I figured it was less confusing than the previous setting where I was posting under a pseudonym (David E. Talvoces is not my real name) about an avatar I play in a game... I just thought this would be easier.

Wednesday, April 14, 2010

It all comes down to nepotism - Alternate History Meme

Last night I was chatting with the lovely people in the Eve-Bloggers channel. Jerran Ragnar (author of Victoria Aut Mors) spoke up. "We should all do a post on the same topic tomorrow!" Silence ensued. I offered up that I thought that could be interested and asked what Jerran had in mind. More silence ensued. Someone else pointed out "I thought that what CK's Blog Banter was for?" This time the silence was tinged with that wonderful aura of "Yeah, moron." I came to Jerran's defense saying that just because CK did it didn't meant that we couldn't play Newton to his Hooke and claim it for our own. Sadly we were still without a good idea, but then Mike Azaria spoke up and said "Well, the blog banter tends to usually be forward looking. So why don't we do something looking into the past?" (Please note I am paraphrasing, so Mike - don't pod me.)

Through a quick round of "pass the buck" Jerran was selected to lead us off and has done so with his latest post. He went ahead and summed up the meme as thus -
“What would you change about Eve if you could go back in time?”. It can be something about the world itself, game play, or anything else you can think of.
He went the route of exploring the setting of the game and thought about taking capsuleers out of the capsule. My entry is a bit more focused on a game mechanic that annoys me and I'd like to explore through a short work of fiction with a summary at the end (so if you don't like the fiction you can fast forward.) Enjoy!

Tuesday, April 13, 2010

Wait... I won what?

So I am not sure whether my college English professor would be ecstatic or dismayed. This is the woman once graded a piece of my fiction A+++ for content, D- for grammar and gave me and average of a C. I tried to argue with her that really the average of an A triple plus and a D minus should be a B. She was unamused.

Apparently my grammar has either improved or CrazyKinux was able to look past such mortal trappings. My story "Abyssus in Terra" was able to land me a PLEX in his recent Tyrannis Contest. While I did not win the grand honor of interviewing a CCP developer I am still beside myself with happiness. It is probably a good thing that the interview went to someone else as I am not the most experienced player and the most probing question I could ask would involve the developers favorite color.

I would like to give congratulations to Cailais who won the interview with Let the Gods be Gods! as well as Mandrill over at I Am Keith Nelson, Illectro with It's Not Just About Planets You Know, and KailJoric with Nothing Personal, It's just Business, as well as the 26 other entries (I will admit I have not yet had time to read them all.) I would also like to thank CrazyKinux for putting together this contest as well as CCP for donating some really amazing prizes.

For Prize Confirmation CK can contact holyyakker[at]gmail[dot]com - in game name is not author name.

Monday, April 12, 2010

Hanger Update

I realized that in my previous hanger update I missed a couple boats.

Angry Phallus - My Iteron IV was my move it boat before I got my Orca and then my Obelisk.
Jamal's Folly - This is the Retriever after "The Flying Dutchman" was lost due to pilot stupidity.

I've been impressed reading all the other posts about peoples hangars. I find it fascinating just how many different ships there are. I'm glad I've never had the pokemon mentality of "Gotta Catch em All!" because this game would drive me batshit crazy if I did.

Sunday, April 11, 2010

Blog Readership

Over at Ecliptic Rift casiella put up a great post on how to drive some traffic to your blog. I thought that I would throw my own $0.02 into the mix.

I suppose an article from me on how to drive traffic to your blog seems a bit like a one-legged man writing a "How To" guide for ass kicking contests. ".5 or Higher!" has a grand has a grand total of 9 followers and less than 50 posts, but this is not my first time to a rodeo. I actually run a website for a small local group and it is a blog based medium. The average readership is about 200 to 300 unique visitors a month, which for a local news site is relatively high. So here are my insights into blogging in general.